Pages can be resized, moved within the document window, duplicated, and reoriented.You can use the FreeHand Page tool to manipulate pages without menus or dialog windows.Designing Scenes for Macromedia Flash MX 2004 – Lesson 4 You can specify the page and object the action and event pertain to. You can specify what action to take for some event.
Using this panel in FreeHand gives you the chance to test your animation before exporting it to Flash. Use the Navigation panel Use the Navigation panel to define hyperlinks to other pages and object animation behavior when setting up your storyboard. Each layer within a page is an individual frame for a specific scene.Each page in a Macromedia FreeHand MX document is considered to be a keyframe.A keyframe defines an event within an animation, such as a color or title change.A storyboard is a collection of keyframes that make up an animation, or a movie, as it is called in Macromedia Flash MX 2004.Use a storyboard to define your animation Use the Controller to test sophisticated animation techniques.Use brush strokes as an animation technique.Use the Release to Layers command to create an animation.Use the Blend command to morph between two objects.Use the Page tool to storyboard an animation.Define the storyboard workflow within FreeHand in preparation for creating Flash animations.
Designing Scenes for Macromedia Flash MX 2004 Lesson 4 Designing Scenes for Macromedia Flash MX 2004 – Lesson 4